Linear, Non-Linear, or Grey – Types of Direction in games

I was playing X-Men today and I started to think about games that have absolute direction, you know like a linear as hell game (CoD), ones that have little to none (GTA), and the most interesting kind, Grey, where its anywhere in between (Metal Gear Solid and some RPGs). So I just wanted to talk a little bit about each. What do you think?

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