Let’s Compare The (Ghosts ‘n Goblins & Ghouls ‘n Ghosts) Series
Gaming History Source
Description Sources:
http://en.wikipedia.org/wiki/Ghosts_%27n_Goblins
http://en.wikipedia.org/wiki/Ghouls_%27n_Ghosts
This article is about the first game in the Ghosts ‘n Goblins franchise. For information on the game series, see Ghosts ‘n Goblins (series).
Ghosts ‘n Goblins (魔界村, Makaimura?, lit. “Demon World Village”) is a 1985 platform game developed by Capcom for video arcades and has since been released on several other platforms. It is the first game in the Ghosts ‘n Goblins franchise.
Gameplay
Ghosts ‘n Goblins is a platform game where the player controls a knight, named Sir Arthur, who must defeat zombies, ogres, demons, armored giants, dragons, and other undead creatures in order to rescue Princess Prin Prin, who has been kidnapped by Satan, King of Demon World. Along the way the player can pick up new weapons, bonuses and extra suits of armor that can help in this task.
The game is often considered very difficult by arcade standards and is commonly regarded as one of the most difficult games ever released. The game is considered by Gametrailers.com to be the world’s second most difficult game ever made.[1] The player can only be hit twice before losing a life(The first hit takes away his armor, and the player must continue on in his underwear until completing the level, or finding replacement armor). If the player loses a life, he is returned to the start of the level, or the halfway point if he has managed to get that far. Furthermore, each life can only last a certain length of time (generally around three minutes), the clock being reset at the start of a level. If the clock does run out, the player instantly loses that life.
After defeating the final boss for the first time the player is informed that the battle was “a trap devised by Satan”. The player is then forced to replay the entire game on a higher difficulty level before finally reaching the genuine final battle.
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Ghouls ‘n Ghosts (大魔界村, Dai Makaimura?, lit. “Great Demon World Village”) is a platform game/run and gun developed by Capcom and released as an arcade game in 1988, and subsequently ported to a number of other platforms. It is the sequel to Ghosts ‘n Goblins and the second game in the Ghosts ‘n Goblins series.
Gameplay
The gameplay for Ghouls ‘n Ghosts is similar to that of Ghosts ‘n Goblins. The player controls the knight Arthur, who must advance through a series of eerie levels and defeat a number of undead and demonic creatures in his quest to restore the souls stolen by Lucifer (Loki in the English-language Genesis/Mega Drive and Sega Master System versions), including the soul of his lover, Princess Prin Prin. Along the way, Arthur can pick up a variety of weapons and armor to help him in his quest.
To defeat the game, Arthur must complete the game twice. The first time completion allows a special weapon to appear in the next round of play. To enter Lucifer’s chamber the player must have this special weapon equipped and must have defeated the final Fly boss from level 5. After entering the final large door, the player goes directly to Lucifer’s chamber.
While the core gameplay remains the same as its predecessor, the game now allows Arthur to fire directly upward and directly downward while in mid air.
By jumping in certain spots, players can cause a treasure chest to erupt from the ground. By firing his weapon at the chest, players may uncover new weapons, gold armor or an evil magician that changes Arthur into an elderly man or a helpless duck. The gold armor allows players to charge up the weapon to release a powerful magical attack. Each weapon has its own special attack.