Project Katana homebrew Dreamcast demo

This was one of the first game tech demos that I wrote for the Sega Dreamcast in 2002. It is pretty much a typical 90’s style shmup, but what I wanted to experiment with was the lens flare from the sun and some Thunderforce 4 style parallax. Halo had just come out and I remember being impressed by the effect that the sun makes when it passes behind the trees.

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