Sydney Hunter & The Caverns Of Death NES – 27th June 2019 Update

Another quick update on some more progress on Sydney Hunter and the Caverns of Death for the Nintendo Entertainment System.
I have completed the entry of all of the screen designs and each of the 10 level layouts.
I added a password entry screen that allows you to enter the codes you get at the start of a new level to jump to that level. Great for those that want to complete the game more easily and essential for me to not go crazy testing the game 🙂
#nes #homebrew #gaming #sydneyhunter

Next I need to:
– enter the rest of the enemy and object placement data.
– complete the puzzle logic for each level
– create options screen
– redo some of the sprite shapes with some updates from J.F.
– bugs from testing – the game has been sent off to a few people for alpha testing.

I’ll see if I can record the next update video on real hardware as the emulator I used to record this does not seem to play the samples (used for the drums in the music) properly.

See general updates on both my web site:
http://www.electricadventures.net
and my Facebook page:
http://www.facebook.com/ElectricAdventures

If you are a Spectravideo or MSX fan, buy a copy of my book on these two computers here:

If you would like to contribute to my creation of new titles for 8 and 16 bit systems or contribute to my software and magazine preservation efforts, I have setup a Patron page here: https://www.patreon.com/electricadventures

I am part of the ‘Press Play On Tape’ podcast, join the mayhem here:
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I also do live game plays, usually high score practices on Twitch here:
http://www.twitch.tv/electricadventures

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