Lets Make a Retro Game – Episode 3 – Editor/Assembler/Templates

This is the 3rd video in my series, where I am going to work through the steps required to make a home brew game for a retro 8-bit console or computer system.
In each episode I will work through various topics, such as tools, methods and design.
All of the information referenced in each episode will have an associated article on my web site.

In this episode we are going to cover setting up a free text editor and Z80 assembler with Syntax Highlighting and an execute key that will compile our code and assist in seeing any errors.

I have included templates for Colecovision, original Spectravideo and MSX systems that will give you something to look at, compile and run in the emulator.

The corresponding article with all download links and more detail on what is covered in this episode is available on my website here:
http://www.electricadventures.net/ViewArticle.aspx?Id=111

Next episode we will be taking a closer look at Z80 assembler code, breaking down these templates and covering what they do.

Make sure you checkout the RetroUnlim web site, lots of great Youtubers who love retro gaming and collection.

Homepage

See general updates on both my web site:
http://www.electricadventures.net
and my Facebook page:
http://www.facebook.com/pages/ElectricAdventures

I also do live game plays, usually high score practices on Twitch here:
http://www.twitch.tv/electricadventures

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