[AMSTRAD CPC] Forgotten Worlds – Longplay & Review

Forgotten Worlds longplay / walkthrough and review for the Amstrad CPC!

This popular horizontally scrolling shoot-em-up from Capcom had a rotating method using a large fire-button you could twist around to change your angle of firing (a nice change from the awkward rotating joystick that Ikari Warriors, Guerrilla War, etc used) – so how will they implement this on the home computers? And generally how will the Amstrad version compare to the arcade original?

Note – shame about the strange sound distortions between levels and in the shop – I think this is just a bad dump/emulation issue as I don’t remember this happening when I played this on my real Amstrad. It may have even meant to be music that has corrupted (on the 128k disk version) perhaps? Who knows!

(c) Capcom 1988 / US Gold 1989

http://cpc-power.com/index.php?page=detail&num=907
http://en.wikipedia.org/wiki/Forgotten_Worlds

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