[AMSTRAD CPC] Edge Grinder – Longplay & Review (Format War / HBGs #4)

NEW AMSTRAD CPC GAME! EDGE GRINDER!

Sorry, it’s been out for a couple of months apologies for not getting around to this sooner!!

So what’s the background on this game? Well it’s from a new project and website “Format War”, here’s the blurb from their page….

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Edge Grinder is the first Format War “Collabortition” (a combination of collaboration and competition, we made that up an’ everything!) with the plan being for programmers on other 8-bits to consider ways to convert it from the C64 to their platform of choice.

THE STORY
Guide brave test pilot Lim Tandell, flying his prototype spaceship through the artificial Edge World and suddenly finding himself under attack. It becomes Limbo’s job to destroy the evil creatures, freeing the world from their tyranny. Along with blowing away enemies and battling through the Edge World itself, Lim Tandell can further boost his score by taking the risk of grinding his ship against the edge of the landscape.
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And of course the CPC version is from Paul (Sub Hunter / Star Sabre / Dead On Time) Kooistra! And bloody brilliant it is too!

It’s an experiment, not a full game – to see how conversions to other 8-bit formats compare. It’s only 4 minutes long and is a basic R-Type based ‘score attack’ game – and gain more points by grinding your ship against the landscape!…. hence the name!!

One thing I forgot to mention … be prepared to hammer that fire button like you’re playing Track & Field if you want to stand any chance!!!!

Format War website –
http://formatwar.net/view_article.php?art=collabortition_1
http://formatwar.net/forums/viewtopic.php?f=7&t=184

http://cpc-power.com/index.php?page=detail&num=6883

CPC Wiki Forum discussion –
http://www.cpcwiki.eu/forum/index.php?topic=2724.0

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