4 Times Shigeru Miyamoto Was an Asshole | Fact Hunt

For gaming’s most loved creator, Shigeru Miyamoto has kinda been a dick over the years, leaving a trail of angry developers in his wake.

So this episode of Fact Hunt is dedicated to Shigsy’s less than honourable escapades over time.

For people asking for a source on the infamous DKC line, aside from the March 1995 interview of Electronic Games magazine it comes from, a second source is Steven L. Kent’s “Ultimate History of Video Games” in one of his lengthy footnotes on page 518: “An interesting story lies behind Yoshi’s Island. When Shigeru Miyamoto first demonstrated the game to Nintendo’s marketing department, it was rejected because it had Mario-related graphics rather than the waxy, prerendered graphics of Donkey Kong Country. Rather than change to an artistic look he did not like, Miyamoto made the game even more cartoon-like, giving it a hand-drawn look. The second version was accepted Miyamoto, who is rightfully proud of his work, was offended that the first version was rejected. That same month, I interviewed Miyamoto and Tim Stamper, creator of Donkey Kong Country, together and noticed that Miyamoto was a bit hard on Stamper, making such statements as “Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good.” In a later interview, Miyamoto admitted that Yoshi’s Island had been a touchy subject at the time: I think that it happened after Donkey Kong Country was introduced. In comparison with the graphics of the Super Donkey Kong, there was not enough punch to Yoshi’s Island. That was what I was told by the marketing people.” Also note the IGN interview was a made during a promotion for the release of Donkey Kong Country Returns on Wii, so he would have to recant anything like that wouldn’t he?

Also, further evidence from the man who gave that interview in video: https://www.youtube.com/watch?v=xL83Ko0vYrw&feature=youtu.be&t=13m55s

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